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								Alan Frieze
							
              						
 
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								Wesley Pegden
							
              						
 
									
			
																												
							
									
				
										Keywords:
				
				
																		Graph theory, 													Combinatorial games, 													Planar graphs, 													Graph minors															
			
			
										
					
Abstract
					We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for this game: for the case $k=3$ a player can ensure the resulting graph is planar, while for the case $k=4$, a player can force the appearance of arbitrarily large clique minors.